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Version 1.10.0 M3 Released

Knights of Crystalis
A browser game made in HTML5

The Beastbound Menagerie now supports persistent three-versus-three automatic battles against locally simulated monster trainers.

Arena leagues

  • Stone League
  • Iron League
  • Crystal League
  • Rift League
  • Apex League

Higher leagues unlock through Arena Rating and use stronger opponent profiles with larger rewards.

Persistent battle integrity

When a battle starts, the game locks:

  • the selected monster team
  • opponent species and trainer
  • opponent power
  • random seed
  • displayed win chance
  • final result
  • reward values
  • compact battle log

Reloading or closing the browser does not reroll an active battle.

Win streaks

A victory creates an explicit choice:

  • Secure Rewards banks Arena Marks, Gold and earned milestone rewards.
  • Continue Streak keeps all rewards unsecured and starts the next battle at increasing risk.

A defeat resets the streak. It retains a bounded share of unsecured Arena Marks plus consolation Marks, while unsecured Gold and milestone caches are lost. Monsters are never deleted by an Arena defeat.

Monster progression

Arena battles grant persistent Monster XP and record individual Arena wins and losses. Existing levels, Star Grades, training attributes, roles, elements and team composition affect battle power and the displayed chance.

Arena Marks shop

Arena Marks can be exchanged for a purchase-limited selection of:

  • Gold
  • Crystals
  • Bond Marks
  • Monster XP
  • Rare-or-better equipment caches
  • Epic-or-better equipment caches

Presentation

  • compact animated pixel battle scene
  • bilingual battle log
  • five-league selector
  • responsive desktop and mobile layouts
  • reduced-motion behavior

Files

  • Knights_of_Crystalis_1.10.0_M3_Itch_Upload.zip 1.5 MB
    1 day ago
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