Posted July 25, 2020 by metabloxer
#bugfix #roadmap
TL;DR Many bugs that are in the Game Jam version of RRR will be fixed in 1.5.
During the post-submission playtesting of this project, a lot of bugs came up. With the large scope and small window to develop, little playtesting was done. Many bugs are due to either not testing a particular event (I didn't want to spend development time with developer tools, like forcing a die outcome), or misunderstandings of Fusion 2.5 elements (There are supposed to be images on the title screen and credits, not realizing they won't load if the file isn't included). So, here's what will be fixed in 1.5:
More updates will come out after 1.5, and will include fixes for these more complicated issues.
All of these bugs will be fixed in future updates. I also plan to add quality-of-life and communication updates in proceeding updates, including
Most bugs are a result of misunderstanding Clickteam Fusion 2.5 objects and their properties. This, along with a large scope and lack of playtesting, are how these ended up in the Jam version. But I really like the core idea of this project, and hope to bring it up to par to something fun to play, or even replay.