Posted July 18, 2020 by water_kelpi
So this is the first update in hopefully many to come! First thing's first, what's in the new update? Honestly, not a whole lot so let's break it down
Controls
I've rebound the controllers to be more natural and not having to reach across the entire keyboard to navigate the menu as well as adding a quick restart by pressing R (sorry there's no gamepad equivalent)
Items
A bunch of new items have been added to the game as well as a change in how items spawn. Items will now be spawned using a weight system, these numbers are subject to change depending on feedback on whether or not they spawn enough eg. weapons and equipment spawn less often than gold and consumables. Among the new items is weapons which can change the amount of damage you deal as well as the area you attack, currently all melee weapons scale with Strength and Ranged Weapons scale with Dex, this is subject to change as more varied items are added to the game.
UI Updates
Plans for the Future
If you have any suggestions or preferences of what gets updated or looked at next, please let me know!