Devlogs
Version 1.8.0 M5 Released
Posted August 02, 2026 by devgb
Deepfolk release preparation
M5 completes the engineering and documentation pass before the release-candidate phase.
Fixed
- residents no longer recover from injuries faster than intended
- impossible far-future injury values are bounded
- Automated Repairs now works during normal live play
- injured expedition members no longer weaken local production while away
- researched defeat cooldowns survive save normalization
- corrupt story-stage values are rebuilt from real progress
- every skipped story stage is recorded during migration
- stale M3 wording removed from the final Deepfolk story
- German expedition status and tutorial grammar corrected
Improved
- accessible tab semantics for all Deepfolk sections
- explicit labels for resident selection, protection and pagination
- dynamic story header follows current progress
- bilingual trade-policy descriptions
- complete 1.8.0 Player's Guide and Quick Starts
Unchanged
- Save Schema 38
- historical browser save key
- Deepfolk M4 long-term balance
- Risk & Fortune probabilities and transaction rules
- Session Guard and save-revision behavior