Devlogs
Version 1.8.0 M4 Released
Posted August 02, 2026 by devgb
Deepfolk reliability
- Expedition teams no longer work in the colony while away.
- Expedition food use and success chance are fixed at departure.
- M3 missions without a chance snapshot migrate fairly.
- Rescued residents wait for a free bed instead of disappearing later.
- Future tick, cooldown, attack and expedition timestamps are repaired.
- Surface support no longer consumes undisclosed Village resources.
Balance
- Slower population growth for established colonies.
- Slower advanced research progression.
- More deliberate attack cadence and longer post-defeat recovery.
- Extra expedition members require extra provisions.
- Autonomous policies use population- and depth-based room targets.
- Survival and Expansion no longer expand directly to the 180-room cap.
Optimization
- 24 residents per page.
- 24 chambers per page.
- 20 chronicle entries per page.
- Bounded autonomous construction and repair catch-up loops.
- Trusted-time forecasts avoid inconsistent Date-based displays.