Posted August 01, 2026 by devgb
A real iPhone report showed that the new Casino could become much wider than the visible itch.io viewport. Long generated equipment options established an intrinsic grid width, while the surrounding screen clipped the overflow. The result looked like an incorrect resolution: selectors, buttons and warnings were cut off on the right.
M2 repairs that layout at its source. Casino and Marketplace grids now use genuinely shrinkable columns, every relevant form control is bounded to the viewport, long names and warnings wrap, and the mobile tabs, Blackjack table, heist choices and Sewer Fishing panels use dedicated phone layouts. Safe-area padding and additional bottom clearance also protect controls from device and itch.io overlays.
The fix was expanded into a full-game audit rather than stopping at the submitted screen. Every one of the 28 main menus is rendered at 320, 360, 390 and 430 CSS pixels in English and German. The audit checks the real boundary of every meaningful visible HTML element, so clipped content cannot hide behind overflow: hidden.
Results:
The wider sweep also found and fixed a separate German Gear/Forge overflow involving the long GEGENSTANDSSTÄRKElabel at 320 pixels.
No gameplay or save rules changed. Equipment wagers, Blackjack, Night Heists, Sewer Fishing and Haggling retain their M1 probabilities, timers and rewards. Save Schema remains 38.
M2 is still a development build. Physical iPhone Safari, iPadOS, Android and the real itch.io iframe remain required release tests.