Posted July 12, 2020 by acegiak
This version takes a long hard look at crews, corps, and missions.
Crews have had almost all of their economy revamped! They now have Supply instead of Cash and use it to have Gear on missions! Upgraded gear gives bonus dice! They now have Intel instead of Rep and use it to do Flashbacks!
Spheres and capabilities no longer give bonus dice, they just give fictional permission to be badasses!
The GMing section now has somewhat more useful advice on putting mission opportunities in front of players? This is still being worked on.