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Version 1.6.0 RC1 Released

Knights of Crystalis
A browser game made in HTML5

Version 1.6.0 RC1 freezes the feature and balance scope developed across M0–M4 and prepares the update for external release testing.

Highlights

  • Final release-candidate metadata and browser cache token
  • Schema 38 migration coverage through the actual game normalizer
  • Active Nexus-run recovery coverage for M1–M4 states
  • Persistent Job Card merges from +0 through +9999
  • Reward-ledger and payout duplicate protection across generated runs
  • Cross-system integration gates for Maps, Hunts, Labyrinth, Arena, Raids, Abyss, Forge, Artisan, Seasons, Guilds and narrative state
  • Frozen Nexus Tier, Rank, Fracture and reward curves
  • Private itch.io draft checklist for desktop, mobile and assistive technology

Frozen Nexus content

  • 12 Nexus Tiers
  • 30 Nexus Ranks
  • 6 deterministic routes
  • 7 stage profiles
  • 18 Fractures
  • 8 reward focuses
  • 8 Boss Echoes
  • secured and unsecured Reward Escrow
  • extraction, full-clear, defeat and abandon outcomes
  • bilingual loss-free tutorial
  • route records, achievements and paginated Chronicle

Save compatibility

  • Save Schema remains 38
  • Narrative Data Version remains 9
  • historical browser save key remains unchanged
  • Schema 37 / Version 1.5.x saves normalize into Schema 38
  • M0–M4 Nexus states remain compatible
  • merge values above +99 remain stored through +9999

Balance status

Numerical Nexus balance is frozen for RC testing. No late content or economy expansion is included. Only release-blocking defects should change RC1 numbers before final 1.6.0.

Files

  • Knights_of_Crystalis_Version_1.6.0_RC1_Itch.zip 1.4 MB
    2 days ago
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