Devlogs
Version 1.2.1 Released
Posted July 30, 2026 by devgb
Save safety
- Tightened portable-save validation. Unrelated or arbitrary JSON files are now rejected instead of being normalized into a new default profile.
- Current wrapped
.kocsave.json files, direct historical state exports and legacy Base64 saves remain supported.
- Repeated normalization, migration and damaged-save repair tests with Save Schema 35.
Equipment data
- Removed a duplicate ordinary weapon-base name that could produce two statistically different items called Gravetide Scythe. The higher-tier base is now Gravetide Reaper.
- Re-audited all 144 Job weapon profiles, all eleven stored equipment positions, Shield/Quiver restrictions, Weapon Mastery and generated item power.
German localization
- Corrected the German Version 1.2.x patch announcement.
- Updated the German tutorial from ten to eleven chapters and from ten to eleven equipment positions.
- Added Chapter XI and Echo Reach to German Journal and Story guidance.
- Restored German runtime text for World status, Maps, Forge, Village, Mine, Aquarium, Arena, Battle and several Chronicle categories.
- Corrected the German Weapon Mastery explanation so it includes both Shield and Quiver support positions.
Compatibility
- No gameplay-balance changes.
- Save Schema remains 35.
- Narrative Data Version remains 6.
- The historical browser-storage key remains unchanged.