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7m10f20 Designing the world and first area

Oughtplorers
A downloadable game for Windows, macOS, and Linux

Holy cow.  I am not a level designer nor a creative person.  I am having to go to other people to ensure that what I am making makes sense and has a cool feeling to it.  The first area is sort of turning out like Hallow Knight with a lot of bugs in the area and they all do something to add to the environmental story telling or just have a cool feel to the game.  Unfortunately, this just means I have to model a lot more things...  The bright side is that the game is slowly growing in scale and the areas are becoming much bigger than I would have imagined.  Hopefully all of it is good and not useless.  Also, I'm not sure anyone knows this but I have a discord that people can go to for requesting features or asking questions about the current development.  https://discord.gg/Fc6HMVP  there is an invite link to the server.

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