Devlogs
V1.9.3 Released!
Posted July 29, 2026 by RWDE
This is a minor patch meant for adressing bugs and balance issues I got from feedback, so they can be resolved before I start working on a major V2.0.0 patch.
Changes:
Crests:
Reworked crest of corruption:
+10/20/50 milk efficiency
+25/50/100 Oversensitive affliction weight
FOR: 15/12/10 boob desire:
+2% crit
+5% estrus received
Combat start:
boob size +4/8/12
2/3/4 estrus for 3 turns
Classes:
Cleric:
- Reverted all cleric move changes to how they were in vanilla - proper rework will come in v2.0.0 - keep in mind that you'll have to remove the mod from the folder for the reversion to take effect.
Mage:
- Now has 6 move slots at base (from 5) and arcane strike can be used from any rank (also deals physical damage again, partially because of goals, partially because it makes it unaffected by silence)
Ranger:
- Longbow: Snipe shot base damage to 5-7 from 6-8 but now replaces arrow volley instead of suppressive fire and can now target rank 3
Alchemist:
- Extra powder and burst abilities now require rank 4 (from 3,4)
Enemies:
- Disabled alluring alraune from spawning in novice dungeons
Items:
- Metal gloves: Changed to grant 8 min CON instead of +15 FOR
Bug fixes:
- Submission awakening/fetish/addiction: No longer should work on self-targeting actions
- Fixed wrong chance distribution for most of the items (instead of IF 25% ELSE IF 25% ELSE IF 25% should be IF 25% ELSE IF 33% ELSE IF 50% etc)
- Fixed Cow ears giving way more crest of corruption than they should
- Fixed prisoner’s rope harness mixing up spank and bleed
- Fixed FOR X DOT scripts not working as expected
- Fixed dragon’s breath ammo not respecting the user’s REF save