Devlogs
Version 3.4.1 Alpha Released
Posted July 28, 2026 by devgb
Fixed issues
- Outdated Home build title
- Before:
Patch 3.2 Season Notes
- After:
Patch 3.4 · Dynamic Quest Director
- German title updated to
Patch 3.4 · Dynamischer Questdirektor.
- Unstable Latest Build content
- The Home release panel previously displayed the four most recent System-channel messages.
- Random world bulletins or old diagnostics could therefore replace the actual patch notes.
- The panel now uses a dedicated, versioned four-note release summary.
- Legacy patch announcements
- Version 3.4 announcements included unrelated Alpha 1.2, audio and visual-upgrade text.
- They now describe Contract Board rotation, four-stage routes, field choices, Writ Seals and Schema-34 migration.
- An internal
3.4-r1 marker sends the corrected announcement set once to existing profiles.
- Duplicate SVG definition IDs
- Repeated Job portraits, item icons and monster sprites could generate identical gradient/glow IDs in the same DOM.
- IDs are now unique per render instance, preventing cross-SVG paint collisions.
- Stale documentation labels
PLAYTEST_GUIDE.md and PRIVACY_AND_DIAGNOSTICS.md now reference Version 3.4.
- The playtest order now includes Home build-note verification and a Dynamic Quest Director route.
Validation results
- JavaScript syntax checks: passed for
game.js, data.js and playtest.js.
- Responsive matrix: 156/156 views passed across 26 screens and six viewport sizes.
- Empty screens: 0.
- Horizontal overflow: 0.
- Runtime exceptions: 0.
- Error-level console messages: 0.
- Duplicate DOM IDs: 0 after correction.
- Visible unlabeled buttons: 0.
- Invalid
aria-controls references: 0.
- Referenced local assets missing: 0.
- Raster assets decoded: 30/30.
- SVG assets parsed: 7/7.
- German Home title and release notes: passed.
Compatibility
The visible version remains 3.4, the save schema remains 34, the build ID is unchanged, and the historical browser save key is preserved.