Devlogs
Version 3.2 Alpha Released
Posted July 28, 2026 by devgb
Advanced Buildcraft
Personal Mastery Boards
- Added a dedicated Mastery Board tab under Jobs.
- Added personal Mastery state for every individual Job Card.
- Mastery unlocks at Job Level 60.
- Added one Mastery point at levels 60, 70, 80, 90 and 100.
- Added Role, Element and Discipline branches.
- Added one-Keystone-per-card limitation.
- Added role-adaptive Mastery nodes for Tanks, Healers, Supports, Controls and damage Jobs.
- Added functional combat Keystone effects:
- Aegis Protocol battle barrier
- party barrier cadence for healing and support roles
- controlled damage echo for offensive roles
- elemental resistance exposure
- allied cooldown advancement
- Added Mastery contributions to All Stats and card stat resolution.
- Added paid Mastery reset.
- Protected Mastery-invested cards from manual Merge and Auto-Merge.
Runic Crafting
- Added Runic Crafting as a third Crystalis Smithy tab.
- Added Binding Runes.
- Added Transmutation Prisms.
- Added one protected affix per item.
- Normal reforging now preserves the bound affix.
- Added level- and rarity-scaled affix transmutation.
- Prevented duplicate-stat transmutation.
- Prevented transmutation of the currently bound affix.
- Prevented modification of fixed Unique and Forgotten Relic effects.
- Added Runic Crafting statistics to the Smith's Ledger.
- Added material drops to Atlas Map bosses and Grand Raids.
- Added Binding Runes and Transmutation Prisms to the Season Shop.
Integration and migration
- Added
cardMasteries to save schema 32.
- Added safe defaults for all existing Job Cards during migration.
- Added new material counters without removing historical resources.
- Preserved Campaign, Tower, party, inventory and all nine Equipment slots in schema-31 migration testing.
- Updated branding, diagnostics, chat and System patch messages to Version 3.2.
- Added English and German core terminology for Mastery and Runic Crafting.
- Added a new Story archive entry and simulated NPC discussions about the systems.
Fixes found during implementation
- Prevented rebinding the already protected affix and wasting a Binding Rune.
- Prevented transmuting an affix into its existing stat and wasting a Prism.
- Extended merge protection to Mastery-invested cards.
- Preserved bound-affix metadata through normal reforging and save migration.