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Devlogs

Version 1.4

TileEditor++
A downloadable tool for Windows

Version 1.4 released on my Patreon, it'll become public at 3 August.

Notable Changes

  • Turkish and Spanish language support
  • Brush size option (1x1, 3x3, 5x5 and 10x10)
  • Different size support for textures (16x, 32x, 64x and 128x)
  • Run-Lenght Encoding (instead of one by one, RLE says "that many tiles with this id". Can greatly reduce size of big and repetitive maps.)
  • Auto-Save (every 5, 10 or 30 minutes.)

Callbacks

  • Window style changes now require restart. (During tests on both Linux and Windows, it's not work exactly as intended and sometimes can get stuck.)

Other

  • Version name removed from app's name.
  • Settings button added and things put inside
  • Warning text removed, instead total map size text changes color.
  • New Textures
  • Credits now disappear after leaving the menu once.
  • Some repetitive texts merged.
  • Export to terminal made much "generic" (previously it look like just terminal version of export as header.)
  • New Controls & Technical Details.odt

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