Posted July 09, 2020 by redinator2000
#procedural generation #QOL
Major Features:
The surface of the world is now filled with machine debris, and super veins with 100's of total ore can now be found deep in the world.
This system also allows alternate spawn areas, and can be used in the future to add unique rare artifacts or more adventure-like content.
Bug Fixes / Minor changes
New key: <modifier>(default: [control]) can be held to quickly put stacks of items in and out of crates. (note: updating to this version will wipe your settings)
Crates, veins, and other containers now display their fill levels when hovered over with the mouse
Fixed an invisible wall bug with the magnet
Added a hidden feature to the <scan>(default: [x]) to fix invisible walls in worlds from older versions
More consistent updates for mantlers, dismantlers, block detectors, manipulators, combiners, teleporters when mantlers, dismantlers, and destroyers change welds
Fixed the self-pushing behavior of extruders and creators.
Fixed being able to hang on walls