Posted July 24, 2026 by MikeMo
Since Level Select and Dunes, the focus has been mid-run combat clarity — especially Shock builds and dense packs.
Shock finally pops.
At 5+ shock stacks, DoT ticks can erupt into a LightingExplosion. Chain Reaction isn’t required — it just raises the chance.
The blast is visible now and sits a bit higher so it doesn’t get buried in the enemy.
Melee packs that fall behind warp back onto the spawn ring with a LightningStrike flash.
Outrunning the horde no longer empties the fight.
Boss HP bars now shift green → red as health drops (status pips from last update still apply).
Path commits like Napalm, Toe Knife, Live Wire, and Cryo Damage stay on level-up. Shrines stop double-offering them.
Current build: 6.57.79