Posted July 21, 2026 by Indrome
#audio #sfx #update #crash #crash fix #npc #character #dialogue #portaits #interaction #splash screen #demo #end screen
Changes & fixes:
First NPC: Cazandir
The very first non-player-character that isn't an enemy has joined Pyrebound. Their name is Cazandir and they will deliver the previously incorporeal instructions how to proceed after the player finishes the ritual. (plus a few more small lines for flavor :) )
Gamescom prep:
Immediate feedback UI:
During pause, you can now find a small feedback input text field. This is meant for quick, small pieces of feedback or quick bug reports that you can just write down and send out without thinking about it too much. If you have more in-depth feedback, I appreciate any comment on the game's page, of course. :)
Entering your mail address is STRICTLY optional and I will only use it to get in touch with you if necessary.
In the interest of data transparency: nothing is sent until [SEND] is pressed. The entered text is then bundled as a package and sent to a dropbox.com endpoint along with a screenshot of the game that is recorded upon resuming the game.
No personal data is included in the package sent to drop box.