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Episode 6, Improving the AI Guard Behaviour Tree

In the last devblog, we implemented a basic AI Guard that patrol in 2 points.

Today we are going to improve this system and add as many patrol points as we want!

Steps:

1. Adding list of way points on AIGuard Code

2. Improving the Behaviour Tree and  Blackboard 

3.  Adding a custom task

Files

  • StealthGame Episode 6 - Tutorial.pdf 799 kB
    Jul 04, 2020
  • StealthGame Episode 6 - Project Files 19 MB
    Jun 28, 2020
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