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Episode 5 Adding AI Guard and Behaviour Trees

Today we are entering a very exciting field, AI!

In this tutorial, we are adding a basic AI Guard, and play around with behaviour trees =)

This is one of my favourite topics in game dev!

Steps to follow:

1. Prepare the level map

2. Create the AIGuard

3.  Adding a purpose to the AIGuard

4. Make the AIGuard patrol on 2 points


Files

  • StealthGame Episode 5 - Tutorial.pdf 2 MB
    Jul 04, 2020
  • StealthGame Episode 5 - Project Files 19 MB
    Jun 28, 2020
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