Posted July 20, 2026 by SplendidDog
While I tried my best to squish as many bugs as I could when making Clickitect, some slipped my grasp while getting it finished for the jam. I'll be updating this post to show the currently known bugs, both as a personal list and so if you run into any of these you know they'll be addressed after the game jam!
| Game freezes / softlocks if you get a game over while new bricks are being spawned, not triggering the results screen. |
| Bricks sometimes 'hang' in the air due to poor queue management for brick gravity. |
| Reduce motion option doesn't affect the camera spinning |
| Rapid-clicking in the right spots can bypass the border protection and allow double bricks to be placed out of bounds. |
| Game is very RNG-based leading to unfair losses later in the game if all bricks spawn on the same column |