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Devlogs

Version 0.4.3

Sunward
A downloadable game for Windows, macOS, and Linux

Added

  • Research tree in the stars: the research panel is now a full-screen, pannable tech tree floating over the starfield, with glass tech cards, glowing circuit traces between them, and a little celebration when something unlocks.
  • Research queue: click any tech and its whole prerequisite path queues up, purchasing itself automatically as research points come in. The queue survives saving and loading.
  • Shareable world seeds: every new game gets a world seed code you can reroll, paste, or share, and the pause menu shows your current world's code with a Copy button. The same code recreates the same worlds.

Changed

  • Research categories now match the build tray, so the tree and the tray teach one shared map of technology, and the techs were reorganised to fit.
  • Returning to the Main Menu or quitting from the pause menu now asks for confirmation first.
  • Mysterious late-game buildings no longer show up in the build tray before they're discovered.
  • The tutorial now teaches researching in two clear steps: pick a tech, then confirm it in its inspector.

Fixed

  • The asteroid highlight no longer draws over the top bar, and clicking empty space deselects an inspected asteroid.
  • The empire's "Economy over time" chart no longer spills out of its card when your balance dips into debt.
  • The Help panel's tutorial tip no longer hides behind the very panel it describes.
  • A batch of backlog bugs fixed.

Balance

  • Station core oxygen production rebalanced, with each core type now supplying its own amount.

Files

  • sunward-windows.zip 70 MB
    Version 0.4.3
  • sunward-linux.zip 66 MB
    Version 0.4.3
  • sunward-osx.zip 128 MB
    Version 0.4.3
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