Posted July 01, 2020 by BEHEMUTT
##novaislands
The 0.0.3 update has been released!!
HIGHLIGHTS:
- New technology research 'Advanced Combat'CHANGES:
- Balancing Extractor repair time
- Balancing Fighter bot attack
- Adjusting grass floor detail sprites
- Player now becomes blue when stunned by the blue projectile
- Adding a permanent version string in game's interface.
- Changing connect bot tutorial to connect it to the antenna instead of to the player.
- Items won't be dropped to the ground in stacks anymore.
- Balancing recipes and other costs
FIXED BUGS:
- Props shouldn't show their health bar when taking a 0 damage hit
- Wrong cursor sprite is used when selecting an area to unlock or a
target container for bots
- If you get too close to melee attack creatures they will get stuck moving at the player position and never attack
- If the player extracts a prop before the "how to walk" tutorial is finished, then neither the "how to extract" nor the buildings bar will show anymore
- Items not collected by the player stays in the wrong z-order if tried to be collected once
- Empty extra player's inventory should be considered first when an item is collected
- Creatures bullets deal the wrong damage amount to props
- Antork doesn't search for food anymore after being hit by the player once
- Bots walk a little bit in the wrong direction right after concluding an action like deposting/retrieving resources and setting a new target
- Items orbitate player when many items are collected at once (reported by @V̢͓͉r͔͇̙i̼̻̺n͔̠͙e̠̻͕e̫͖͜ X̢͓̻#9870)
- The rifle upgrade name is displayed as "Energy Rifle I Name" instead of "Energy Rifle I".