Devlogs
Version 0.4.1
SunwardA downloadable game for Windows, macOS, and Linux
Posted July 15, 2026 by voidworks games
#Bugfixes #QoL #Graphics #Performances
Added
- Seamless region loading: entering, switching, or loading into a region now happens behind a tip screen that warms every asset first, so you arrive with no freeze and no interior-reveal hitch.
- Building lights: drills and habitats now glow with their own lights, inside and out, with soft halos and an ember when a building goes dark.
- A richer deep-space backdrop with drifting solar-flare auroras.
Changed
- Cargo shuttles now carry visible container crates when they're loaded.
- The SSNN news ticker is a fixed height with clean one-line headlines (the full text is always in History).
- A notification's "View" button now jumps to the alert's own region before framing what it points to.
- When every landing pad is full, a shuttle sets down on the nearest one instead of hovering out in space.
- Assorted UI polish: smaller coverage-overlay icons, a tighter building selection box, and a cleaner region view.
Fixed
- Fixed a random crash that could happen while hovering certain UI.
- The news ticker no longer stretches to full screen height after loading some saves.
- Tutorial steps that place a second copy of a building no longer stall with an empty cursor.
- A batch of backlog bugs fixed.