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Devlogs

0.31 Patch Notes

DebtQuest
A downloadable game

Negotiation System

Energy Accuracy

  • Fixed a bug where the negotiation menu could display one energy cost but charge another after equipment reductions.
  • Energy costs are now rolled once when the menu opens.
  • The displayed value is exactly the amount that will be deducted.

Action Rebalance

ActionOldNew
Politely Discuss 5 4
Follow Script 5 4
Offer Payment Plan 9 7
Apply Pressure 11 9
Document & Move On 3 2

These values better reflect the reward versus effort of each strategy.

Stress Rebalance

Stress generation is now tied much more closely to debtor personality.

Examples:

  • Cooperative debtors generate much less stress.
  • Financial hardship debtors reward empathetic approaches.
  • Aggressive personalities punish poor decisions.
  • Pressure creates noticeably more emotional strain than respectful negotiation.
  • Debtor pushback now scales according to both the debtor type and the tactic you chose.

This creates more meaningful differences between easy and difficult calls.

Resource Tracking

  • Daily Energy Used now records the actual amount spent.
  • Daily Stress Gained now records the actual stress applied after reductions.
  • Stress is consistently capped at maximum limits.
  • Third-party calls now display their energy costs before selection.
  • Third-party actions also charge the exact displayed energy amount.
  • "Document and Move On" now properly benefits from energy and stress reduction equipment.

Files

  • DebtQuest_031.zip 18 MB
    9 days ago
Download DebtQuest
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