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Devlogs

Performance patch

Cy Gerber, Cyber Burglar
A browser game made in HTML5

Cyberwizard Chris Moyer taught me how to use Chrome's Javascript profiler, and we figured out what was causing the horrible performance problems some people were having with the game.

Apparently using the canvas shadowBlur property is really bad for performance, and it made drawing the walls really slow.  The walls now only draw as often as they need to, instead of every frame.