Devlogs
Quick fixes!
A couple quick things:
- BUGFIX: prevented searching worldmap with an empty query (would overload from searching every existing material)
- BUGFIX: match filters and sensors, when programmed, would not render correctly - this is now fixed (programmed pixels should render as yellow)
- BUGFIX: fixed rendering of materials in non-terrain contexts so they should show their textures properly again
- MISC: a bit more optimization
More coming soon!