Posted November 20, 2017 by JJSixten
The crew is finally together and it's starting to show through teamwork.
The lead artist made us some assets which were really needed. We now have
-Pieces for the game board.
-Timer
-Backgrounds and color schemes for each difficulty.
Our programmers have made the game's core fully functional and working. The bug that we've come across last week was a bit too time consuming and a huge inconvenience, but I believe they can bring back the pace. As of now, they're implementing the timer.
I, myself have worked on the GDD's final draft. About 5 or so pages of what I've got down about our game.
Our playtest reports indicate that the game does feel a bit sluggish for what it's supposed to be. Taking that into account, we will be working on a way to optimize and improve on it.