Posted July 11, 2026 by Cathy Kimport
Based on jam comments, friend feedback, and player streams that I got to watch, I've gone through all 16 levels and tweaked the difficulty to make the game more approachable at the easier difficulty modes while still offering a technical challenge on the harder modes.
I've also knocked out a couple of the smaller unfinished items from my feature list, and fixed a couple of the bugs that players reported.
Still to come, I do intend to upload executables for Mac and Linux, as well as a pack of some of the assets that I made for this project. The original jam submission is still available for posterity