Posted June 28, 2020 by Ernesto Jesús Galán Lefont
Exactly a year ago I released a game for the first time, Proelium No Hajimari. Now, I finally have returned to it to finish it. As a sample of all my changes along this year, I left available “Proelium no Hajimari Legacy Edition”. It's a selfish development, a game for myself as a sample of all my improvements as a developer along this year.
It still my first released game, still over a spaghetti code, still having optimization issues, still having things that have to be changed and I still being a game developer apprentice, but, I don't know how much of the path left, but I at least know I advancing on it.
Thanks for reading this bad-English selfish piece of text.