Posted July 08, 2026 by ernest_dev
- Improved multiplayer synchronization so live matches recover more reliably after reconnects, delayed updates, duplicate messages, or stale snapshots.
- Preserved visible multiplayer action effects during sync updates so opponent
moves, attacks, and other turn events are easier to follow.
- Hardened turn handling around timeouts, resignations, leaving matches, and
reconnecting players so stalled multiplayer games are less likely to get
stuck.
- Improved matchmaking and connection cleanup for stale lobbies and active
multiplayer sessions.
- Expanded multiplayer smoke tests and protocol coverage to reduce regressions in online matches.