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Devlogs

0.1.4 Patch

Black Hollow
A downloadable game for Windows

Combat

  • Added weighted staff/basic attack timing so hits are tied more closely to the swing instead of instant click damage.
  • Added enemy attack windup timing so enemies should feel less like they instantly deal contact damage.
  • Added multi-sound support for player attacks: staff, electro slash, lantern bolt, potion throw, kick, phase dodge, and cone-fire.
  • Added multi-sound support for enemy attack/death sounds.
  • Added safer attack-start range logic so enemies do not stop too early before attacking.

Enemies / Ragdolls

  • Added/improved temporary ragdoll support and recovery-related logic.
  • Added ragdoll chain reactions so a flying ragdoll can knock another enemy into ragdoll.
  • Tuned ragdoll collision force so secondary ragdolls should react more to actual collision velocity instead of copying the original hit force.
  • Updated peasant enemy prefabs with the new attack-start settings.

Progression / Upgrades

  • Reworked the ichor bar toward XP-style level progression.
  • Added level display support where the old tier text was shown.
  • Added random temporary upgrade selection with tier rarity weighting.
  • Added ability icons above temporary upgrade choices.
  • Added tier-colored animated/glowing borders around temporary upgrade options.
  • Added plague/tendril-style temporary upgrade screen effects.

UI / Menus

  • Fixed several settings menu problems: close button behavior, first-open slider weirdness, brightness slider behavior, resolution selector text, and fullscreen label.
  • Added/updated mouse sensitivity support in settings.
  • Added/worked on a separate LandingPage scene for pre-main-menu demo info and links.
  • Added wishlist / Instagram-style landing/menu link support.
  • Consolidated and corrected several HUD/canvas layering and scaling issues.

Visuals / Build Fixes

  • Worked on exported-build lighting/material consistency for enemies, runestone, trees, and drops.
  • Added build/runtime material normalization safeguards.
  • Added the new bell toll sky-beam effect from the runestone.
  • Fixed the first crash/error from the new bell beam particle setup.

Audio

  • Added randomizable sound arrays across major attack scripts.
  • Added imported peasant attack/death sound support.
  • Preserved old single sound slots as fallbacks so existing assignments should still work.

Files

  • black-hollow-windowsos.zip 1.2 GB
    Version 4
Download Black Hollow
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