Devlogs
Version 0.3.0
SunwardA downloadable game for Windows, macOS, and Linux
Posted July 07, 2026 by voidworks games
#Minor update #QoL #UI/UX #Mecanics #Balancing
Added
- A new Codex category in the Empire panel.
- Building maintenance: buildings now use spare parts to keep running, supplied by a new spare-part factory.
- New Megastructures build category for the warp gate, space elevator, and ascension spire.
- A searchable, filterable SSNN news archive.
Changed
- Sweeping art and interface refresh: modernized HUD, ware and building icons, framed panels, redesigned building interiors, and a new build menu.
- UI/UX improvements to how the game's lore is presented and uncovered.
- The Power build category is now Utilities (power and life support), and Erase has its own button on the build dock.
- Power and oxygen readouts now show Used / Available.
- Research cards redesigned with a clearer unlock button and locked / affordable states.
- Buildings under construction now show only the build animation.
- Updated the tutorial to cover the new mechanics.
- Scroll down on the solar-system map to zoom out to the galaxy.
Fixed
- Shuttles always land on a landing pad now, never in the middle of a building.
- Smoother cursor while in erase mode.
- A batch of backlog bugs fixed (stretched market icons, building placement overlaps, and more).
Balance
- Ore distribution has been rebalanced within regions.
- Softer building upkeep, and adjusted station and mine supply range.