Posted July 05, 2026 by ernest_dev
- Fixed controller targeting so unit move mode stays active while moving the
hex cursor and confirming a destination.
- Improved gamepad navigation across the HUD, city production, technology tree,
main menu, and load-game cards.
- Improved controller focus feedback so selected panels, rows, and cards are
easier to follow after gamepad input.
- Prevented held controller input from accidentally carrying into newly opened
panels.
- Fixed a turn-start panel flicker that could appear while the game state was
updating.