Posted July 02, 2026 by amiclownfish
Current build includes:
- Worker selection and commands
- Resource gathering
- Province ownership and expansion
- Blueprint placement and construction
- Housing and population growth
- Multiple building types
- Research upgrades
- Basic AI behavior
- Pathfinding
- Day/night pressure
- Worker health and healing
- In-game UI
This is an early public build, not a finished release. Some systems are still rough, balance is still changing, and future updates will expand the strategy layer, visuals, AI, and overall game feel.
Feedback is welcome.