Posted November 18, 2017 by Calum Grace
This new iteration of A Nocturne has been updated to include the following:
- new rules and rules commentary for dealing with clones and artificial bodies, including the Armature, a fluid and disposable metal shell
- A revised version of the Outlaw, changing some of their core items and special abilities to better fit their concept and the tone of the game
- Two new character playbooks: The Pilot, a character with an intimate connection to the craft, and The Witch, an agent of chaos and Singularity
- The Dark Orb, a new craft playbook
Now it's on to an intensive playtesting stage, and a redevelopment of the currently-missing cluster creation rules.