Devlogs
Possession v14 Released!
PossessionA downloadable game for Windows, macOS, and Linux
Possession v14 is released! (Full versions, anyway; and demo versions still pending)
This is mostly a bug fix release.
Fixes:
- Fixed mausoleum and graveyard having their IDs stored as "true" in the game stats
- Fixed crash on the stat screen from trying to load information on the nonexistent level "true" that resulted from this
- Fixed crash on stat screen when trying to view stats on a creature that doesn't exist (due to mods not being loaded, usually)
- Fixed crash on stats screen resulting from 0-turn wins (shouldn't have actually been a problem for anyone since that'd normally be impossible, but it came up during testing so I fixed it)
- The final level should now show up on the stats screen properly. Unfortunately, wins weren't being counted as "beating" the final level, so the win % for the final level will be wrong. They're being counted going forward, though
Content Changes:
- Electric arrows' damage to adjacent creatures now behaves properly -- it no longer deals "spread" damage to the original target
- If you're possessing a cultist-type enemy, you will no longer join a cult leader's cult when you see them (this didn't really DO anything when it happened, but it looked kinda silly)