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Devlogs

Improved Ground Graphics

Arboreal Demigod
A browser game made in HTML5

Arboreal Demigod updated to 0.5.1.

Changes:

  • Shading on ground graphics has been improved. As the ground covers roughly a third of the screen most of the time, this brings a great improvement to the aesthetic of the game.
  • When playing on the human level, an objective will now be randomly chosen of either "Number of ceremonies attended" or "Number of woodcutters absorbed".
  • A message is now displayed on screen when the player has run out of energy and has tried to do actions that require it like moving and spawning trees.
  •  I've found that crows have been getting population explosions too often, so crows now lay eggs slightly less often.

Files

  • arborealDemigod_0.5.1.zip 36 MB
    Nov 18, 2017
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