Devlogs
Beta 0.1.17 Patch-Note
PridefallA downloadable PvP Arena Game for Windows
Posted June 15, 2026 by Siege Works Studio
#pvp #arena #ue5 #unrealengine #fantasy #multiplayer
Beta 0.1.17 Patch-Note
Our latest stable build — Version 0.1.17 is available to download.
This update focuses on improving overall stability, polishing gameplay systems, and preparing the foundation for upcoming features. A lot of behind-the-scenes work went into this build, alongside a number of fixes and quality-of-life improvements.
What’s New in 0.1.17
General:
- New Class: Beastmaster (Melee DPS)
- Various Spell FX got changed or tweaked.
- Breakout(Spell): Removed from the GCD.
Class Changes:
Assassin
- Blitz(Spell): Removed from the GCD.
- Evasion(Spell): Removed from the GCD.
- Adrenaline Potion(Spell): Removed from the GCD.
- Cold Blood(Spell): Removed from the GCD.
- Shadow Blades(Talent): Cooldown changed to 15(30) sec.
- Death from Above(Talent): Acrobatic Strike increases your damage done by 18(15)% for 7(6)sec.
- Sepsis(Talent): Infect the target's blood, dealing 16.000(20.000) Nature damage over 8 sec and increases your Energy regeneration rate by 33% for 6 sec.
- Sepsis(Talent): Cooldown changed to 45(90) sec.
Astromancer
- Infinity(Spell): Removed from the GCD.
- Nether Shield(Spell): Removed from the GCD.
- Subatomic Reversal(Spell): Removed from the GCD.
- Shooting Quasar(Talent): Cost changed from 150 Celestial Focus to 4000 Mana.
- Moonbreaker(Talent) Removed.
- Infinite Stars(New Talent):Your direct spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing X Arcane damage and increasing their damage taken from your Infinite Stars by 20%. Stacking up to 10 times.
- Chronomancer
- Time Wizard(Spell): Removed from the GCD.
- Time Diletation(Spell): Removed from the GCD.
- Alter Time(Spell): Removed from the GCD.
- Chrono Shift(Spell): Removed from the GCD.
Cleric
- Divine Protection(Spell): Removed from the GCD.
- Salvation(Spell): Removed from the GCD.
- Surge of Light(Spell): GCD reduced to 0.5 sec.
- Punishment(New Spell): Punish your target that causes X Light damage over 18 sec.
- Divine Inspiration: Effectiveness is increased by 50%.
- Salvation(Rework): Increases the effectiveness of your healing spells by 30%, increases your mana regeneration by 100% and restore 60.000(40.000) health for your allies over its duration. Lasts for 15 sec.
- Divine Salvation(Talent) Removed.
- Overflowing Light(Talent) Removed.
- Eternal Protection(Talent) Removed.
- Overflowing Light(Talent): Your spell damage heals all targets affected by Divine Mark for 75%(50%) of the damage done.
- Purification(Talent Rework): Casting Pray and Surge of Light have a chance to make your next Holy Bombardment, will cause you to also Bombard any enemy affected by your Punishment.
- Radiance(New Talent): Your direct healing spells burst up and heal injured allies within 5 yards of the target for 3500 health and deal 5000 Light damage to the nearby enemies.
- Restitution(New Talent): Divine Protection provides 20% additional damage reduction. Casting Divine Protection also casts Jacob's Ladder at your target.
- Revived Sky God(New Talent): When your health is brought below 35%, you instantly restores 35000 health for yourself and your nearby allies and activate Salation even if its on cooldown. Cannot occur more than once every 4 min.
Crusader
- Ethereal Vanguard(Spell): Removed from the GCD.
- Sacred Shield(Spell): Removed from the GCD.
Cultist
- Shadow Image(Spell): Removed from the GCD.
- Shadow Covenant(Spell): Removed from the GCD.
- Phase Shift(Spell): Removed from the GCD.
- Return to Darkness(Spell): Removed from the GCD.
- Reality Shift(Spell): Removed from the GCD.
- Dissonant Echoes(Talent): Removed.
- Echoing Void(New Talent): Doom Bolt have a chance to trigger a blast of Echoing Void, dealing equal to 6% of your health to your target.
- Shadow Image(Spell): Summon a(was 3) shadowy image of yourself to attack your target for 15 sec.
- Shadow Image(Spell): The damage of your summoned Shadowy Image is increased by 100%.
Druid
- Natural Ward(Spell): Removed from the GCD.
- Archdruid's Might(Spell): Removed from the GCD.
- Nature's Guard(Spell): Removed from the GCD.
- Synthesis: Duration increased to 18(12) sec.
- Synthesis: The healing done of blooming effect increased by 33%.
- Verdant Infusion(New Spell): Heals all allies within 20 yards for 80000 over 5 sec. Each heal applies Renewal and Synthesis to the target.
- Liveliness(New Passive): Regrowth and Healing Touch have a chance to increases the healing rate of your healing over time effects on the target by 50% for 4 sec.
- Natural Recovevry(Talent): Now baseline part of Natural Ward spell.
- Natural Ward: Guard your target with natural energies for 12 sec, absorbing 90.000 damage (Natural Recovery(and increases the effectiveness of Synthesis and Renewal healing over time effects on the target by 60%.))
- Photosynthesis(Talent): Removed.
- Natural Recovevry(Talent): Removed.
- Rampant Growth(New Talent): Increase the bloom effectiveness of Synthesis by 25% and its chance to bloom is increased by 5%.
- Regenerative Heartwood(New Talent): Reduces your physical damage taken by 15%.
Elementalist
- Gust of Wing(Spell): Removed from the GCD.
- Fury Incarnate(Spell): Removed from the GCD.
- Stone Skin(Spell): Removed from the GCD.
- Fulmination(Talent): Cast Time changed to none(1 sec).
- Hellbringer
- Power Siphon(Spell): Removed from the GCD.
- Infernal(Spell): Removed from the GCD.
- Lord of Destruction(Spell): Removed from the GCD.
- Infernal Soulstone(Spell): Removed from the GCD.
- Lord of Terror(Spell): Removed from the GCD.
- Infernal Skin(Spell): Removed from the GCD.
- Burn to Ash(Talent): Removed.
- Demonic Meteor(New Talent): A demonic meteor crashes to the ground, inflicting X Fire damage to enemies within 6 yds of the impact and applies Burn. Generates 15 Demonic Power.
- Lord of Terror(Talent Rework):Turn into a demonic avatar of terror, increasing your Haste and Critical Strike damage by 10% also transforming your hellfire and Demonfire into alternate improved abilities while you maintain this form. Replace Lord of Destruction.
- Entrophy(Talent): Dealing damage have a chance to increase your haste by 15%(10%) for 8 sec.
- Hellblood(Talent): Infernal soulstone restores 30% additional health and occurs one additional time after 5 sec. (Infernal soulstone restores 30% additional health.)
- Explosive Potential(Talent):Your Infernal now radiates for 5000(2000) Fire damage to nearby enemies, every 2 sec while its active.
- Power Siphon(Talent): Your next 3 Hellfire will deal 75%(50%) increased damage and have 20% increased critical strike chance.
- Malevolent Shrine(Talent):Increase the radius by 50%. and damage over time effect of Domain of Hell by 200%. (Increase the radius and damage over time effect of Domain of Hell spell by 50%.)
- Tear Domains(Talent):Rips a hole in time and space, opening a hellish portal that damages your target for 19.000(12.000) Fire damage over 6 sec. Generates 4 Demonic Energy.
Mage
- Permafrost(Spell): Removed from the GCD.
- Magicial Overload(Spell): Removed from the GCD.
- Blazing Speed(Spell): GCD reduced to 0.5 sec.
- Frost Armor(Spell): GCD reduced to 0.5 sec.
- Fire Armor(Spell): GCD reduced to 0.5 sec.
- Frozen Orb(Spell): GCD reduced to 0.5 sec.
- Shatter(Talent): Removed.
- Inferno(Talent): Removed.
- Flame Cannon(Talent): Removed.
- Crashing Comet(Talent): Removed.
- Shatter(Talent): Now baseline part of Frostbolt spell. (Casting Frostbolt on a Chilled target have a chance to deal X Frost damage, and stun the target for 1,5 sec.)
- Crashing Comet(Talent): Merged into the Glacial Assault talent.
- Glacial Assault(Talent): Casting Frostbolt reduces the cooldown of Comet Storm by 3 sec and have 20% chance to call down a single comet.
- Deep Freeze(Talent): Glaciate have 150%(50%) increased damage and lasts 1 additional sec.
- Thermal Conditioning(New Talent): Casting Comet Storm and Meteor increases the damage of your Frostfire Bolt by 25% for 15 sec.
- Hyper Blaze(New Talent): Reduces the cast time of Fireball by 20% and have 30% increased Critical Strike chance.
- True Sun God(New Talent): Buring deals damage 25% more frequently and have a chance to flare up and deal X Fire damage to the nearby enemies. Flare up causes your Burn to spread
- Glacial Assault(New Talent): Unleash a flurry of ice, striking the target 3 times for a total of X Frost damage. Each hit have a chance to apply Chill and Shatter to the target.
Necroamncer
- Reduced the overall numbers of Skeletals that can be summoned thru your abilities, but increased their damage by 50%.
- Festering Strike(Spell): Fixed a bug where it doesn't deal the correct amount of damage.
- Raise Dead(Spell): Removed from the GCD.
- Grave Walker(Spell): Removed from the GCD.
- Dreadplate(Spell): Removed from the GCD.
- Death March(Spell): GCD reduced to 0.5 sec.
Ranger
- Steady Focus(Spell): Removed from the GCD.
- Deadly Aim(Spell): Removed from the GCD.
- Deterrence(Spell): Removed from the GCD.
- Disengage(Spell): GCD reduced to 0.5 sec.
Reaper
- Angel of Death(Spell): Removed from the GCD.
- Reaper of Souls(Spell): Removed from the GCD.
- Ethereal Existence(Spell): Removed from the GCD.
- Death Reach(Spell): Removed from the GCD.
- Soul Eater(Spell): Removed from the GCD.
Warlock
- Shadow Ward(Spell): Removed from the GCD.
- Soul Harvest(Spell): Removed from the GCD.
- Nether Gate: Teleport(Spell): Removed from the GCD.
- Bane of Death: Now deals damage when it expires, but detonates early if the target falls below 20% of maximum health.
- Wicked Reaping(New Spell): Consume all Wicked Souls, increasing your damage and Critical Strike chance by 1% per souls consumed for 12 sec.
- Wicked Souls(New Passive): Dealing damage have a chance to grant you a stack of Wicked Souls. Wicked Souls serves as a fuel for your Wicked Reaping.
- Pandemic(Talent) Removed.
- Lasting Shadows(Talent) Removed.
- Dark Harvest(Talent) Removed.
- Contagion(Talent Rework): Wicked Reaping increases your Haste by 2% per souls consumed.
- Rampant Shadows(Talent Rework): Your Soul Rot spell now deals damage 20% faster and increases the dispell damage effect of Soul Rot by 50%.
- Creeping Rot(New Talent): Soul Rot have 0.2 sec reduced cast time, can be applied multiple times but its duration reduced to 8 sec and now costs 25 Shadow Power.
- Unstable Catalyst(New Talent): Soul Rot's periodic damage have a chance to deal X additional Shadow damage and heals you for 2% of your maximum health.
- Soul Anathema(New Talent): Damaging an enemy with Curse of Vitality increases the damage of your next Essence Drain by 4%. This effect stacks up to 50 times.
Warrior
- Warbringer(Spell): Removed from the GCD.
- Hardened Plates(Spell): Removed from the GCD.
- Defender(Spell): Removed from the GCD.
- Rampage(Spell): Removed from the GCD.
- Fatality(Talent) Removed.
- Breaking Ruin God(New Talent): Fatal Blow increases your Critical Strike chance and damage by 20% for 6 sec.
Witch Doctor
- Spirit Link(Spell): Removed from the GCD.
- Ghost Form(Spell): Removed from the GCD.
- Astral Shift(Spell): Removed from the GCD.
Wizard
- Blink(Spell): Removed from the GCD.
- Displacement(Spell): Removed from the GCD.
- Arcane Surge(Spell): Removed from the GCD.
- Chronomatic Anomaly(Spell): Removed from the GCD.
- Shifting Power(Spell): Removed from the GCD.
Download Available Now
You can grab the latest beta client directly from the project page.
As always:
- Expect some rough edges
- Report any bugs or strange behavior you encounter
- Let me know what feels good — and what doesn’t
Thank you to everyone testing the game and supporting development so far. More updates are coming soon.