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Beta 0.1.17 Patch-Note

Pridefall
A downloadable PvP Arena Game for Windows

Beta 0.1.17 Patch-Note

Our latest stable build — Version 0.1.17 is available to download.

This update focuses on improving overall stability, polishing gameplay systems, and preparing the foundation for upcoming features. A lot of behind-the-scenes work went into this build, alongside a number of fixes and quality-of-life improvements.

What’s New in 0.1.17

General:

  • New Class: Beastmaster (Melee DPS)
  • Various Spell  FX got changed or tweaked.
  • Breakout(Spell): Removed from the GCD.

Class Changes:

Assassin

  • Blitz(Spell): Removed from the GCD.
  • Evasion(Spell): Removed from the GCD.
  • Adrenaline Potion(Spell): Removed from the GCD.
  • Cold Blood(Spell): Removed from the GCD.
  • Shadow Blades(Talent): Cooldown changed to 15(30) sec.
  • Death from Above(Talent): Acrobatic Strike increases your damage done by 18(15)% for 7(6)sec. 
  • Sepsis(Talent): Infect the target's blood, dealing 16.000(20.000) Nature damage over 8 sec and increases your Energy regeneration rate by 33% for 6 sec.
  • Sepsis(Talent): Cooldown changed to 45(90) sec.

Astromancer

  • Infinity(Spell): Removed from the GCD.
  • Nether Shield(Spell): Removed from the GCD.
  • Subatomic Reversal(Spell): Removed from the GCD.
  • Shooting Quasar(Talent): Cost changed from 150 Celestial Focus to 4000 Mana.
  • Moonbreaker(Talent) Removed.
  • Infinite Stars(New Talent):Your direct spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing X Arcane damage and increasing their damage taken from your Infinite Stars by 20%. Stacking up to 10 times.
  • Chronomancer
  • Time Wizard(Spell): Removed from the GCD.
  • Time Diletation(Spell): Removed from the GCD.
  • Alter Time(Spell): Removed from the GCD.
  • Chrono Shift(Spell): Removed from the GCD.

Cleric

  • Divine Protection(Spell): Removed from the GCD.
  • Salvation(Spell): Removed from the GCD.
  • Surge of Light(Spell): GCD reduced to 0.5 sec.
  • Punishment(New Spell): Punish your target that causes X Light damage over 18 sec.
  • Divine Inspiration: Effectiveness is increased by 50%.
  • Salvation(Rework): Increases the effectiveness of your healing spells by 30%, increases your mana regeneration by 100% and restore 60.000(40.000) health for your allies over its duration. Lasts for 15 sec.
  • Divine Salvation(Talent) Removed.
  • Overflowing Light(Talent) Removed.
  • Eternal Protection(Talent) Removed.
  • Overflowing Light(Talent): Your spell damage heals all targets affected by Divine Mark for 75%(50%) of the damage done.
  • Purification(Talent Rework): Casting Pray and Surge of Light have a chance to make your next Holy Bombardment, will cause you to also Bombard any enemy affected by your Punishment.
  • Radiance(New Talent): Your direct healing spells burst up and heal injured allies within 5 yards of the target for 3500 health and deal 5000 Light damage to the nearby enemies.
  • Restitution(New Talent): Divine Protection provides 20% additional damage reduction. Casting Divine Protection also casts Jacob's Ladder at your target.
  • Revived Sky God(New Talent): When your health is brought below 35%, you instantly restores 35000 health for yourself and your nearby allies and activate Salation even if its on cooldown. Cannot occur more than once every 4 min.

Crusader

  • Ethereal Vanguard(Spell): Removed from the GCD.
  • Sacred Shield(Spell): Removed from the GCD.

Cultist

  • Shadow Image(Spell): Removed from the GCD.
  • Shadow Covenant(Spell): Removed from the GCD.
  • Phase Shift(Spell): Removed from the GCD.
  • Return to Darkness(Spell): Removed from the GCD.
  • Reality Shift(Spell): Removed from the GCD.
  • Dissonant Echoes(Talent): Removed.
  • Echoing Void(New Talent): Doom Bolt have a chance to trigger a blast of Echoing Void, dealing equal to 6% of your health to your target.
  • Shadow Image(Spell): Summon a(was 3) shadowy image of yourself to attack your target for 15 sec.
  • Shadow Image(Spell): The damage of your summoned Shadowy Image is increased by 100%.

Druid

  • Natural Ward(Spell): Removed from the GCD.
  • Archdruid's Might(Spell): Removed from the GCD.
  • Nature's Guard(Spell): Removed from the GCD.
  • Synthesis: Duration increased to 18(12) sec.
  • Synthesis: The healing done of blooming effect increased by 33%.
  • Verdant Infusion(New Spell): Heals all allies within 20 yards for 80000 over 5 sec.  Each heal applies Renewal and Synthesis to the target.
  • Liveliness(New Passive): Regrowth and Healing Touch have a chance to increases the healing rate of your healing over time effects on the target by 50% for 4 sec.
  • Natural Recovevry(Talent): Now baseline part of Natural Ward spell.
  • Natural Ward: Guard your target with natural energies for 12 sec, absorbing 90.000 damage (Natural Recovery(and increases the effectiveness of Synthesis and Renewal healing over time effects on the target by 60%.))
  • Photosynthesis(Talent): Removed.
  • Natural Recovevry(Talent): Removed.
  • Rampant Growth(New Talent): Increase the bloom effectiveness of Synthesis by 25% and its chance to bloom is increased by 5%.
  • Regenerative Heartwood(New Talent): Reduces your physical damage taken by 15%.

Elementalist

  • Gust of Wing(Spell): Removed from the GCD.
  • Fury Incarnate(Spell): Removed from the GCD.
  • Stone Skin(Spell): Removed from the GCD.
  • Fulmination(Talent): Cast Time changed to none(1 sec).
  • Hellbringer
  • Power Siphon(Spell): Removed from the GCD.
  • Infernal(Spell): Removed from the GCD.
  • Lord of Destruction(Spell): Removed from the GCD.
  • Infernal Soulstone(Spell): Removed from the GCD.
  • Lord of Terror(Spell): Removed from the GCD.
  • Infernal Skin(Spell): Removed from the GCD.
  • Burn to Ash(Talent): Removed.
  • Demonic Meteor(New Talent): A demonic meteor crashes to the ground, inflicting X Fire damage to enemies within 6 yds of the impact and applies Burn. Generates 15 Demonic Power.
  • Lord of Terror(Talent Rework):Turn into a demonic avatar of terror, increasing your Haste and Critical Strike damage by 10% also transforming your hellfire and Demonfire into alternate improved abilities while you maintain this form. Replace Lord of Destruction.
  • Entrophy(Talent): Dealing damage have a chance to increase your haste by 15%(10%) for 8 sec.
  • Hellblood(Talent): Infernal soulstone restores 30% additional health and occurs one additional time after 5 sec. (Infernal soulstone restores 30% additional health.)
  • Explosive Potential(Talent):Your Infernal now radiates for 5000(2000) Fire damage to nearby enemies, every 2 sec while its active.
  • Power Siphon(Talent): Your next 3 Hellfire will deal 75%(50%) increased damage and have 20% increased critical strike chance.
  • Malevolent Shrine(Talent):Increase the radius by 50%. and damage over time effect of Domain of Hell by 200%. (Increase the radius and damage over time effect of Domain of Hell spell by 50%.) 
  • Tear Domains(Talent):Rips a hole in time and space, opening a hellish portal that damages your target for 19.000(12.000) Fire damage over 6 sec. Generates 4 Demonic Energy.

Mage

  • Permafrost(Spell): Removed from the GCD.
  • Magicial Overload(Spell): Removed from the GCD.
  • Blazing Speed(Spell): GCD reduced to 0.5 sec.
  • Frost Armor(Spell): GCD reduced to 0.5 sec.
  • Fire Armor(Spell): GCD reduced to 0.5 sec.
  • Frozen Orb(Spell): GCD reduced to 0.5 sec.
  • Shatter(Talent): Removed.
  • Inferno(Talent): Removed.
  • Flame Cannon(Talent): Removed.
  • Crashing Comet(Talent): Removed.
  • Shatter(Talent): Now baseline part of Frostbolt spell. (Casting Frostbolt on a Chilled target have a chance to deal X Frost damage, and stun the target for 1,5 sec.)
  • Crashing Comet(Talent): Merged into the Glacial Assault talent.
  • Glacial Assault(Talent): Casting Frostbolt reduces the cooldown of Comet Storm by 3 sec and have 20% chance to call down a single comet.
  • Deep Freeze(Talent): Glaciate have 150%(50%) increased damage and lasts 1 additional sec.
  • Thermal Conditioning(New Talent): Casting Comet Storm and Meteor increases the damage of your Frostfire Bolt by 25% for 15 sec.
  • Hyper Blaze(New Talent): Reduces the cast time of Fireball by 20% and have 30% increased Critical Strike chance.
  • True Sun God(New Talent): Buring deals damage 25% more frequently and have a chance to flare up and deal X Fire damage to the nearby enemies. Flare up causes your Burn to spread
  • Glacial Assault(New Talent): Unleash a flurry of ice, striking the target 3 times for a total of  X Frost damage. Each hit have a chance to apply Chill and Shatter to the target.

Necroamncer

  • Reduced the overall numbers of Skeletals that can be summoned thru your abilities, but increased their damage by 50%.
  • Festering Strike(Spell): Fixed a bug where it doesn't deal the correct amount of damage.
  • Raise Dead(Spell): Removed from the GCD.
  • Grave Walker(Spell): Removed from the GCD.
  • Dreadplate(Spell): Removed from the GCD.
  • Death March(Spell): GCD reduced to 0.5 sec.

Ranger

  • Steady Focus(Spell): Removed from the GCD.
  • Deadly Aim(Spell): Removed from the GCD.
  • Deterrence(Spell): Removed from the GCD.
  • Disengage(Spell): GCD reduced to 0.5 sec.

Reaper

  • Angel of Death(Spell): Removed from the GCD.
  • Reaper of Souls(Spell): Removed from the GCD.
  • Ethereal Existence(Spell): Removed from the GCD.
  • Death Reach(Spell): Removed from the GCD.
  • Soul Eater(Spell): Removed from the GCD.

Warlock

  • Shadow Ward(Spell): Removed from the GCD.
  • Soul Harvest(Spell): Removed from the GCD.
  • Nether Gate: Teleport(Spell): Removed from the GCD.
  • Bane of Death: Now deals damage when it expires, but detonates early if the target falls below 20% of maximum health.
  • Wicked Reaping(New Spell): Consume all Wicked Souls, increasing your damage and Critical Strike chance by 1% per souls consumed for 12 sec.
  • Wicked Souls(New Passive): Dealing damage have a chance to grant you a stack of Wicked Souls. Wicked Souls serves as a fuel for your Wicked Reaping.
  • Pandemic(Talent) Removed.
  • Lasting Shadows(Talent) Removed.
  • Dark Harvest(Talent) Removed.
  • Contagion(Talent Rework): Wicked Reaping increases your Haste by 2% per souls consumed.
  • Rampant Shadows(Talent Rework): Your Soul Rot spell now deals damage 20% faster and increases the dispell damage effect of Soul Rot by 50%.
  • Creeping Rot(New Talent): Soul Rot have 0.2 sec reduced cast time, can be applied multiple times but its duration reduced to 8 sec and now costs 25 Shadow Power.
  • Unstable Catalyst(New Talent): Soul Rot's periodic damage have a chance to deal X additional Shadow damage and heals you for 2% of your maximum health.
  • Soul Anathema(New Talent): Damaging an enemy with Curse of Vitality increases the damage of your next Essence Drain by 4%. This effect stacks up to 50 times.

Warrior

  • Warbringer(Spell): Removed from the GCD.
  • Hardened Plates(Spell): Removed from the GCD.
  • Defender(Spell): Removed from the GCD.
  • Rampage(Spell): Removed from the GCD.
  • Fatality(Talent) Removed.
  • Breaking Ruin God(New Talent): Fatal Blow increases your Critical Strike chance and damage by 20% for 6 sec.

Witch Doctor

  • Spirit Link(Spell): Removed from the GCD.
  • Ghost Form(Spell): Removed from the GCD.
  • Astral Shift(Spell): Removed from the GCD.

Wizard

  • Blink(Spell): Removed from the GCD.
  • Displacement(Spell): Removed from the GCD.
  • Arcane Surge(Spell): Removed from the GCD.
  • Chronomatic Anomaly(Spell): Removed from the GCD.
  • Shifting Power(Spell): Removed from the GCD.

Download Available Now

You can grab the latest beta client directly from the project page.

As always:

  • Expect some rough edges
  • Report any bugs or strange behavior you encounter
  • Let me know what feels good — and what doesn’t

Thank you to everyone testing the game and supporting development so far. More updates are coming soon.

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