Devlogs
Beta 0.1.19 Patch-Note
PridefallA downloadable PvP Arena Game for Windows
Beta 0.1.19 Client Is Ready To Download
Our latest stable build — Version 0.1.19 is available to download.
This update focuses on improving overall stability, polishing gameplay systems, and preparing the foundation for upcoming features. A lot of behind-the-scenes work went into this build, alongside a number of fixes and quality-of-life improvements.
What’s New in 0.1.19
Class Changes:
Cultist
- Shadow Covenant(Spell Rework): Transform into an unstoppable shadowy entity, releases a barrage of shadow energy causing 20000 Shadow damage to your target and increasing your haste and critical strike by 20% for 18 sec.
- Mastermind(Talent): Removed.
- Shadow Barrage(Talent): Removed.
- Tormented Crescendo(Talent): Merged into the Mental Torment talent and removed.
- Chorus of Insanity(Talent): Merged into the Unlimited Void talent and removed.
- Mental Torment(Talent): Whenever Torment deals damage, it causes Misery and Lethargy to instantly deal 30% of their normal damage and have a chance to apply Mental Suffering onto the target.
- Unlimited Void(Talent): Shadow Covenant lasts 10 sec longer. When Shadow Covenant ends, the Critical Strike bonus will presist for an additional 10 sec. This effect decays every 1 sec.
- Abyssal Comet(New Talent): Mental Assault have a chance to strike your target with an abyssal comet, dealing X Shadow damage and restore a charge of Mental Assault.
- Touch of Oblivion(New Talent):Mental Assault apply Touch of Oblivion, inflicting 3000 Shadow damage every 2 sec for 14 sec. This effect stacks. Upon reaching 10 applications, this effect is collapses and summon 2 Shadowy Tendril.
- Descending Darkness(New Talent): Each time you cast Mental Assault while Shadow Covenant is active, you also sends a Doom Bolt to your target that deals 50% increased damage.
- Cascading Torment(New Talent): Dealing damage with Torment have a chance to releases a barrage of shadow energy causing 7500 Shadow damage.
- Mastermind(New Passive): Dealing damage have a chance to make your next Mental Assault or Mental Suffering instant cast.
Warlock
- Haunted Souls(Talent): Merged into the Rot and Wither talent and removed.
- Rot and Wither(Talent): Soul Rot damage have a 7% chance to reduce the cooldown of Soul Harvest by 2 sec. Soul Harvest erupt your damage over time effects 25% faster.
- Bane of Blasphemy(New Spell): Applies Curse of Shadow, Curse of Blood and Curse of Vitality to your target.
- Dark Harvest(New Talent): Deals X shadow damage for all enemy within 30 yrd radius every 1 sec, and causes all of your other periodic damage effects to instantly deal their normal periodic damage. Replaces Soul Harvest.
Wizard
- Arcane Missiles(Spell): Now there is a built in bad luck protection for Mana Orb genreation. The chance for generating mana orb increases by 5% each time it fails to generate one.
- Arcane Orb(Talent): Now baseline and removed.
- Thunderclap(Spell): Removed.
- Crash Lightning(Spell): Now apply Lightning Rod to the target.
- Conductive Energy(Talent Rework): Lightning Rod deals 20% increased damage and its damage have a chance to reduce the cooldown on Arcane Orb by 2 sec.
- Aftershock(Talent Rework): Crash Lightning have a 30% chance to deal damage a second time and generate 1 additional Mana Orb.
- Sparkling Zero(Talent Rework): Casting Chain Lightning will cause you to also deal damage to any enemy affected by your Lightning Rod.
- Orb Barrage(New Talent): Casting Nether Blast has a 10% chance per Arcane Charge consumed to launch an Arcane Orb in front of you at 100% effectiveness.
Download Available Now
You can grab the latest beta client directly from the project page.
As always:
- Expect some rough edges
- Report any bugs or strange behavior you encounter
- Let me know what feels good — and what doesn’t
Thank you to everyone testing the game and supporting development so far. More updates are coming soon.