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Beta 0.2.20a Patch-Note

Pridefall
A downloadable PvP Arena Game for Windows

Beta 0.2.20a Client Is Ready To Download

Our latest stable build — Version 0.2.20a is available to download.

This update focuses on improving overall stability, polishing gameplay systems, and preparing the foundation for upcoming features. A lot of behind-the-scenes work went into this build, alongside a number of fixes and quality-of-life improvements.

What’s New in 0.2.20a

General:

  • New sound control has been added to the Settings menu
  • Various Spell FX have been changed.

Gameplay:

  • New 2v2 NPC mode. (Due to the current low player uptime, you have a chance to paly against npc comps)
  • The NPC players are now more responsie with target movvement and reaction.
  • New Stat for every class: Proficiency
  • 10% Base Proficiency stat for every class
  • Voice Alert first iteration have been implemented (similar to GladiatorlosSA Addon)
  • Various bug that caused your summoned minions (Skeletals, Shadow Image etc) to stand idly during combat have been hotfixed 
  •  Unexpected conenction loss on loading screens have been fixed (? still under testing, but it should be ok now)

Class Changes:

Assassin

  • Proficiency: Toxic Mixture(New Passive): Increases the damage done of your poison and toxin effecs.

Astromancer

  • Proficiency: Aetherial Kindling(New Passive): Increases the damage of your duplicated spells during Infinity.

Beastmaster

  • Proficiency: Ferocity(New Passive): Increases the damage of your Maim ability 10%.

Chronowarden

  • Timelessness(New Spell): Increases the proficiency level by 5% for all party members for 1 hour.
  • Proficiency: Threads of Fate(New Passive): Increase the healing effect of your Reverse and Warp spell by 10%.

Cleric

  • Proficiency: Lightweaver(New Passive): Increase the effectiveness of your Light's Echo and Punishment spells by 10%.

Crusader

  • Proficiency: Holy Champion(New Passive): Increase the efficiency of your Ethereal Vanguard ability.

Cultist

  • Proficiency: Voidheart(New Passive): Increase the damage and healing of your Mental Suffering by 10% while Shadow Covenant is active.

Druid

  • Proficiency: Naturalist(New Passive): Heals a random group member for 2% of your maximum health every 4 sec. Healing is increased based on your Proficiency level.

Elementalist

  • Proficiency: Storm Conduit(New Passive): Your Thunder Strike, and Elemental Blast casts have a 25% chance to trigger a second cast on the same target, dealing 10% of normal damage.

Hellbringer

  • Proficiency: Decimation(New Passive): Damage done by your Demonfire is increased by 10% when your target is at or below 35% health.

Mage

  • Frigid Winds(New Spell): Increases the proficiency level by 5% for all party members for 1 hour.
  • Proficiency: Freezeburn(New Passive): Increse the damage of Frostfire Bolt and Frostfire Flames by 10%.
  • Twin Meteor(Talent): Merged into the Planetary Devastation talent and removed.
  • Planetary Devastation(Talent): Meteor will summon a second meteor at the same location after 2 sec and Meteor have 50% increased damage and radius.
  • True Sun God(Talent): Buring deals 200% more damage, 25% more frequently and have a chance to flare up and deal 2000 Fire damage to the nearby enemies. Flare up causes your Burn to spread.
  • Hot Hands(New Talent): Reduces the cast time of Fireball by 20% and have 30% increased Critical Strike chance.
  • Hyper Blaze(New Talent): Instantly deals 5000 Fire damage and 14000 Fire damage over 6 sec. Casting this spell resets the remaining cooldown on your Meteor and Burnout spell.

Necromancer

  • Proficiency: Apocalypse(New Passive): Increase the damage of your summoned Skeletals by 10%.

Ranger

  • Proficiency: Bullseye(New Passive): Damage done by your Precise Shot and Cyclonic Shot is increased by 10%

Reaper

  • Proficiency: Death Comes(New Passive): Damage done by your Death Scythe and Soul Rip is increased by 10%

Warlock

  • Proficiency: Creeping Rot(New Passive):  Increase the damage done of your Soul Rot spell by 10%.

Warrior

  • Proficiency: Juggernaut(New Passive): Damage done by your Brutal Strike and Merciless Strike is increased by 10%

Witch Doctor

  • Proficiency: Spirit Vessel(New Passive): Healing done by your Rapid Mending and Restore Spirit is increased by 10% when your target is at or below 35% health.
  • Mojo Surge(New Spell): Sacrifice 10% of your current health to instantly heal an ally for 30000. Cannot be casted on yourself.
  • Visionary(Talent) Removed.
  • Call of the Grave(Talent) Removed.
  • Spiritburst(New Talent): Casting a burst of spirits at the target location heals up allies within 6 yards for 40000 and increases their maximum health by 10% for 6 sec.
  • Fetish Bindings(New Talent): Spiritual Surge and Rapid Mendind restores 30% additonal health for allies binded to you by Soul Link.
  • Phantom Wave(Talent Rework): Blast your target with a phantasmal wave, restores 10000 health.Your next Restore Spirit will have 25% increased effectivveness and also hit all targets affected by your Revitalizing Spirit.

Wizard

  • Proficiency: Evocation(New Passive): Casting Nether Blast increase your damage done by 10% for 6 sec.


Download Available Now

You can grab the latest beta client directly from the project page.

As always:

  • Expect some rough edges
  • Report any bugs or strange behavior you encounter
  • Let me know what feels good — and what doesn’t

Thank you to everyone testing the game and supporting development so far. More updates are coming soon.

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