Posted June 25, 2020 by Celestial Games
Play-ability, performance and bug Fixes.
The mouse sensitivity was linked to frame rate (We so sorry what a noob mistake that was) anyway it’s now time dependent.
The swarm section can see through to other sections and that was increasing the batching to 3K or more at times. We have closed off the area to reduce draw calls. This should help with the performance there.
There was a race condition when fighting the swarm that would mean they all die and the game does not progress. We have corrected this.
The Linux build was missing half it’s files, we have corrected it now.