Posted June 16, 2020 by Kusaji
Alpha 0.21 has been released.
Added:
With this new ability, the player now has multiple choices to base their turn off of. Will the player go for more damage output, or is the player behind in the fight and needing some healing.
I can now start to focus on a system between fights, and an XP system. I do not intend on the player starting with 10 mana, so you should expect that to change once a level and xp system is implemented.
As always, feedback is greatly appreciated and helps guide future development on the project.