Devlogs
v2.8.0
v2.8.0
- Added Terraform tool with a five-tile terrain palette for rock, sand, grass, dirt, and water.
- Terraforming changes the ground under the player and follows shoreline-style placement restrictions for each terrain type.
- Terraform-created terrain is treated like generated map terrain, so Backspace and mobile double tap cannot remove it.
- The terraform palette fades out terrain choices that cannot be placed on the current tile.
- Restored axe and pickaxe resource sweeps so nearby woods and rocks are cleared together again.
- Improved enemy chasing so enemies try to path around blocked routes before attacking structures.
- Changed the Pyromancer so every non-lethal sword hit makes it teleport back to firing range.
- Added Splitter shrine guard, which splits into two damaged copies after non-lethal hits.