Posted June 29, 2020 by Chupacabra Game Studios
With the alpha chugging along, I've been able to focus on some of the larger systems that need to be build. The biggest focus by far has been getting the game to Mac; which was unfortunately a larger hassle than expected. It took me several weeks, but finally with a little help from my friends (your rock Jorden!); it got done. Now all can enjoy taking over the world. I've also been working on the save system, and although a framework is in place and I'm able to save which nations are owned by which faction, the system gets a lot more complicated when you get at the per unit level. Every aspect of every unit has to be properly stored and loaded in the correct order. Alpha Change LogThese are the latest changes to the Rolling Alpha:๐น Mac build (for our fruit-loving friends) ๐น Abilities and traits now have cooldowns ๐น Option to disable ability animations added to settings ๐น Option to disable camera movement added to settings ๐น Assorted bug/fixes To check out the latest version of the alpha join our discord to get a key. Dev Roadmap
Weekly ChallengeLast week's challenge was solved by the Illuminati, in an unprecedented show of organization and collaboration.The team that wins this weeks challenge will get exclusive first dibs on the next batch of alpha keys! Check out the full challenge and prizes in our discord channel! Happy conspiring! Rafa |