Posted June 15, 2020 by Celestial Games
We have made a few small fixes based on feedback.
The game is too hard, as such we have added both static health on the level and drops from mobs when you kill them. This has made the level far easier to finish.
The UI was scaling badly on various screen resolutions, we have fixed it to be relative. It should look better now.
The game was not running with Dynamic batching and the Swarm area would become too slow and unplayable on some machines. Dynamic batching is now on and should help in that area.
We added a never been tested Linux build for those who might be on Linux.