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Devlogs

Version 17

Adaptive Command Prototype
A downloadable game for Windows and macOS

New:

  • At the start of the match
    • you must select a faction (only the Human faction for now)
      • This affects your starting resources
    • Select a position in the given presented area to place the command unit
  • Passive Resource Income
    • After both players complete a turn, they receive an income of resources
      • Resource types and amounts are dependent on the selected faction
    • The passive resource income depends on the selected faction and if the base has been deployed.
      • The base generates the normal income, but the Command Unit generates 3 times the base income

Update/Fixes:

  • Map
    • All resources are available again
    • New Snow terrain tile textures
    • Bugs:
      • Still working on balancing the map generation rules, so there may be some soft-locking and resource tiles are very random
  • DataPads
    • Single-click no longer selects the item
      • The item itself must be clicked on
    • Icon for essential key stats of units
      • Utility Units - Movement and LOS
      • Combat - Same as Utility but also with Range(Weapon range) and Damage

UI bug: the area that the Datapads are displayed in interferes with the ability to select units and buildings.

Files

  • Adaptive-Command-Prototype-17-Win.zip 79 MB
    15 days ago
Download Adaptive Command Prototype
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