Devlogs
1.3.0
- The folder view can now be configured to load at most
max_models_folder_view
models
Set this value to 0
to have the previous, unlimited behavior - Add a scroll indicator for the multi view in case it is limited
- Traversal with the arrow keys is now also possible within the folder view in case its model count is limited
- Arrow up/down can now also be used for traversal
- Loading of folder view is now aborted more often when requesting other actions / views, allowing for faster interaction
- If initially loading an invalid file, Blaze3D is now closed
- Split
print_timelog
into print_total_time
and print_detailed_time
Originally defaulted to true
, total now defaults to true, but detailed to false - Further improve console logs
- Improve error logging in case the ASCII .stl import fails
- Improve error message in case there's issues within the configuration file
- Fix a bug in ASCII .stl import
- Fix a bug where quick switching between folder and file view could cause the incorrect model to be rendered