Devlogs
A Las Tres Version 0.1.1 (Fixes & Quality of Life)
Posted June 13, 2020 by DevModeDad
#Fixes #Quality of Life #QoL #Bugs #Optimization
If you've tried playing this game in the past you found that it was most likely unplayable.
I have gone and fixed a lot of major issues over the last week, here is a small list:
- Fixed bug that would disable interaction objects whose collider was triggered but never interacted with after completing an interaction with another object.
- Fixed scene transitioning for the most part, still a few graphical problems but it's an easy fix.
- Optimized for Pixel Perfect Art!
- Cutscenes will now pause and prompt the player to press any key to continue the conversation.
- Less run-time lag spikes, especially during object interactions!
I plan to continue to update this game and add more interactive and playful mechanics!