Devlogs
Balancing & Bugfixes!
Version 0.1.17
Improvements
- AI forces now use more balanced deployment (i.e. tanks with foot infantry)
- When attacking infantry spawn is closer to vehicle spawn again
- You can deselect fireteams by selecting again like you can with squads
- Added button to select squads of soldiers in shop
Bugfixes
- Hedgehogs could not be built
- Add artillery to MountainVillages map so radios can be used
- Movement optimization sometimes caused bots not to move when very far away
- Called in soldier who was mounted before has no weapon equipped
- German truck should not explode when hit by small arms fire
- Mines still didn't show correct name
- Improve random mission spawn placement to prevent missing vehicle/soldier spawns
- When you die pushing a weapons system, it gets stuck being pushed
- When you scroll a lot on the tank commander seat you leave the tank
- Already called in soldiers on saved maps didn't have correct ranks and experience anymore