Posted May 31, 2026 by MakhamDev
New Draw Line 2 Points node.
New Path Revolve (2D) node.
New Path Skew node.
New Scatter Fibonacci points.
New Armature Skin node.
New Points Remap, Path Remap nodes.
New Path to (Animation) Curve node.
New UV Isometric / Perspective node.
[Animation Panel] New Region system.*
[Export] Add animation region support.
[Ase file in] Add button to import tags as animation regions.
[MP4] Importing is now incremental.
[MP4] Improve importing performance.
[Sample Gradient] Add ratio type.
[Armature Path] Add flatten option.
[Path] Anchor point name now shows up on hover.
[Repeat] Add Y sort option.
[Repeat] Add Color over Copy scale.
[Repeat] Add Color per Index for more precise color blending.
[Scatter] Add Scale Random option.
[Scatter] Add “Stop” option for ended animation.
[UV Nodes] UV inputs now apply alpha.
[MK Cables] Add areas source type.
[UV Node] UV Output junction now use UV icon.
[Path Fill / Map / Revolve / SDF] Add transform, path range properties.
[Local Analyze] Add median filter.
[Threshold] “Apply to Alpha” option now an enum with new solid BW with alpha output.
[Path Builder] Add points editor.
[MK Flare] Add randomize flare button.
[MK Flare] Add Oversample settings for Chromatic abbr.
[Vec2] Add relative unit.
[Shape Path] Arc shape now use direct lerp.
[Draw Line] Add line caps angle and offset property.
[Transform, Repeat, Scatter, Particle] Add Clean Edge interpolation algorithm.
[Point to SDF] Distance is now mappable.
[Region Fill] Add option to output region index to the blur channel.
[Region Fill] Add sampling position control foe color map mode.
[Region Fill] Expand property is now a number controlling maximum gap size.
[Threshold] Add oversample setting for adaptive mean algo.
Fix fixed-length array input resize the original array connected to it.
[CurveBox] Fix range input slider display in the wrong location.
[Pie menu] Fix menu always force focus even when not hovering.
[Graph Panel] Fix adding node from pie menu does not trigger node chord.
[Graph Panel] Fix auto organize now record node position.
[Preview Panel] Fix mouse inactive when hovering on vertical toolbar area even when toolbar direction is set to horizontal.
[Preview Panel] Fix selection box trigger when editing gizmo in global view.
[Animation Panel] Fix dragging whole animation not update the node.
[Animation Panel] Fix display not reset when loading new project.
[Add Node Dialog] Fix crash when displaying action item.
[Pie Menu] Fix scroll menu created from pie menu only trigger on the second click.
[Pie Menu] Preset object now format properly.
[Palette Selector] Fix crash when opening recents folder.
[Curve] Fix curve evaluate error at black pixel.
[Pin] Fix pin color not update with the connected value.
[Loop] Fix broken connection when deleting input/output node.
[Draw Line] Fix line cap in width pass render incorrectly.
[Draw Line] Fix textured line cap not apply texture interpolation setting.
[Path Scatter] Fix error popup when created.
[Mesh Warp] Fix control points gizmo not displaying.
[Array Zip] Fix freeze when duplicating node.
[Particle] Direction wiggle now won’t requires physics to work.
[Armature Pose] Fix IK calculate incorrectly.
[Scatter] Fix amount input disappear when setting source to map while setting distribution to poisson.
[Lua] Fix state error when loading project.
[Repeat] Fix sort Y override global rotation property.
[MK Tree Leaf Hull] Fix leaf output cannot be rendered independently.
[Composite] Fix error when trying to insert surface in-between.
[Canvas] Fix solid color background not rendering without background surface connected.
[Surface Extrude] Fix incorrect side extrusion in voxel mode.
[Surface Extrude] Voxel mode will now output every pixel as cube.
[Sort Array Group] Fix duplicated render path on rendering.